I have spent the last fifteen years working in the video game industry. Most of that time was focused on building and running infrastructure that had to work under real pressure. I have managed large scale systems, handled more site migrations than I would like to remember, and made decisions around strategy, scale, and budgets when there was no perfect answer.

Alongside the technical work, I have always been writing. Over the years I have written dozens of short stories, usually in the margins between projects, outages, and late nights. Writing has been a constant, even when the work changed.

This space is where those worlds meet. I will be sharing what I have learned from the industry, my thoughts on technology, my take on the movies and shows that affect me, and the stories I am working on.

If any of that sounds interesting, I am glad you are here.